Endless TV Tycoon
November 19, 2025
Shiny New End Week
Hey Media CEOs,
Three months. Three. Whole. Months.
But I’ve crawled out on the other side and—drumroll—the next update is out! 🥳 I’m still blinking weirdly from staring at Xcode too long, but hey, it’s done.
🚀 Big One Just Dropped
In my last Dev Diary, I whispered that I was rebuilding End Week from scratch. Not polishing. Not touching up. Full-on “rip out the walls, discover ancient wiring, question my life choices” rebuilding.
And now it’s live for everyone! 🤗
The new End Week experience makes Endless TV Tycoon feel smoother, snappier, and frankly just more enjoyable. Like the difference between watching TV on a random hotel set vs. watching it on your own couch.
Here’s what actually changed:
- A whole new End Week flow — modern, lively, and alive.
- Events pop up over your building, one-by-one, like tiny dramatic soap-opera reveals.
- Calculations happen quietly in the background, so events appear immediately instead of dumping everything at the end like an overwhelmed intern.
- New event icons so you can tell at a glance what fresh chaos has occurred.
- Fresh, fun event texts so no two turns feel the same.
- Multi-turn events only appear when they finish or get delayed, so the list stays tidy.
- Open and close the latest events whenever you want while plotting your empire.
- Incomplete schedule warning right on the Scheduling Office door.
- When everything’s ready (no free action slots and schedules are filled), the End Week button gently pulses like, “Hey… psst… click me.”
- During End Week, the button does a tiny animation with a playful “in progress” message.
- All basic rooms are unlocked from the start in new games, so you can focus on shows and programming right away.
- New app icon that actually looks like a game now. 👀
- iOS 26 polish, mostly in room toolbars.
- Little recommendation panel on the Main Menu so you can discover other Endless Flux Labs creations without spelunking through the App Store.
Since these changes poke at almost every bone in the game’s skeleton, something somewhere might still be cranky. If the game does anything weird, please poke me.
Now… let’s talk about what’s next.
🌱 Next Steps (AKA: Me Trying to Keep My Sanity)
So, the awkward bit: the community stopped growing for a while now. That’s obviously a bit scary when you’re a solo dev pouring evenings, weekends, and oh look, my entire personality into a game.
After the last big update, I made a decision: focus on pure fun. Stuff that makes new players stick around, and long-time players grin at their screen and go “oh nice, I have to share this”.
First I revamped Start a New Game.
Now the End Week flow.
And the plan was to also introduce one more big thing before moving onto the fan-voted Critics & Viewer Reviews feature.
But End Week ate way more time than planned. (Honestly, it had teeth.)
And I know how eager you all are for new mechanics, so I shuffled things around.
Next up: Critics & Viewer Reviews + the shiny new episode-setting mechanic I teased earlier.
🔧 The Great Version Number Makeover
While rebuilding everything, I noticed my old update naming made no sense anymore. This End Week update is massive, yet by the old rules it would’ve been… 2025.1.10. That doesn’t fit this update. It's more like an IKEA screw.
From now on:
- Minor versions = bug fixes
- Major versions = anything new, fun, or feature-y
Hence the current new version: 2025.2 🎉
It finally looks like the big update it is.
This also changes the wording around Feature Voting: voting seasons will now restart not with every major version, but whenever a new Early Access feature launches. So when Critics & Viewer Reviews arrives—you guessed it—new voting season begins.
⭐ Five Stars to Rule Them All
Here’s a tiny secret: the App Store is basically a big ratings-driven popularity contest. The more ratings an app has—even just stars, no text—the more players Apple sends your way.
So if you want to help me continue building this weird TV empire simulator:
- If you haven’t rated the game → dropping ⭐⭐⭐⭐⭐ helps a ton!
- If you’ve rated before → reposting your rating also helps!
It’s free, it takes 5 seconds, and it’s one of the most effective ways to support the game. Seriously, thank you. 😘
🗳️ Feature Voting – Season 5 Check-In
Ultimate Pass holders, you already know the deal — you choose what I build next.
Current standings:
- Full-Season Autopilot: 4,912 votes
- New Genre Explosion: 2,385 votes
- Streaming Tiers & Pricing: 2,026 votes
- Talent Expansion & Custom Creation: 1,536 votes
- Reruns for Network Scheduling: 780 votes
- Production Pipeline for Networks: 644 votes
- Marketing Campaigns: 617 votes
- Stats Dashboard: 156 votes
- More Show Loglines: 118 votes
- Milestones: 47 votes
Voting closes when Critics & Viewer Reviews drops as the next Early Access feature. Make your vote count before your favorite feature quietly slips into last place and cries.
💖 Why Subscriptions Actually Matter
Did you know this game began as a dream of mine in 2019? Thanks to an incredible, supportive community like you, that dream has become a reality.
But here’s the thing: niche games like this don’t work well with ads or big publishers. Subscriptions are what allow the game to keep growing—it’s the lifeblood that keeps updates coming, features evolving, and the game alive and thriving.
Every subscription genuinely moves the needle. It brings me closer to covering costs and unlocking even more awesome experiences for you. Together, we’re building something truly special.
- A Basic Pass speeds up development and removes interruptions.
- An Ultimate Pass unlocks 1,500+ Promo Images, Early Access features, Feature Voting, and adds your name to the Hall of Fame!
Let’s keep growing, creating, and having fun—together! Thank you for helping me build this quirky little universe. 🥰
That’s all, folks! 🐽 Thanks for being part of this small-but-stubbornly-determined community.
I’ll be back soon. Until then: keep pitching, producing, scheduling, scheming, and owning prime time. 📺🔥
Cheers,
Greg Karpati
Solo Developer // The Guy Behind the Game 👋